Sunday 26 April 2015

Helldorado




Santa Fe in the late summer of 1883. Lester Lloyd Goodman is
dead and buried, and his railway empire lies in
ruins

Cooper enjoys his bittersweet revenge, but only for a short
while, because something else is wrong: Doc McCoy has
disappeared. He was kidnapped and poisoned. The person behind
the disappearance seems to be Goodmans widow

She meets Cooper in a church in Santa Fe, where she makes him
a diabolical offer: she will spare Docs life if Cooper will
carry out a few assignments that will brand him as a criminal
Cooper agrees

Together with his friends he sets out to free Doc McCoy. But
the more enmeshed they become in the crime, the clearer it
becomes that much more is involved than the revenge of a young
woman

Real-time strategy and tactics in a hard-edged adventure in
the old American Wild West

Breathtaking scenarios including the forgotten Rochester s
Jail, a stormy train robbery in a relay station, a bloody
sunset in Santa Fe, an ambush in the dark and gruesome
Blackwater, and a visit to the beautiful New Orleans

Combo Actions pair skills from any combination of two heroes
for added tactical versatility

Movie Mode for recording, watching and exporting of your own
heroic deeds. Be your own Hollywood director!

Switch instantly between freely rotatable and zoomable
isometric and 3rd person views to gain the greatest tactical
advantage

Powerful, effective and fast-paced hero control using an
extremely reactive and easy to learn interface

Exciting step-by-step tutorial gets you into the action fast
for beginners and experienced heroes, both

3 well-balanced difficulty levels

More than one way to play and more than one way to score your
reward. Play it your way or all ways!

60 different enemies with tactical behavior driven by our
advanced AI system

Use your enemies weaknesses against them. Use alcohol or
seduction as weapons in a game of deadly cat and mouse
Minimum System Requirements
OS: Windows XP/Vista
Processor: Pentium 4 @ 1.5 GHz or Athlon Equivalent
Memory: 512 MB
Video Memory: 128 MB
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard & Mouse
DVD Rom Drive
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In Search Of Treasure Pirate Stories

In Search Of Treasure: Pirate Stories (Video Game) Download
In Search Of Treasure: Pirate Stories

Minimum System Requirements

    • OS: Windows XP/Vista/7
    • CPU: Pentium 4 @ 1.6 GHz Processor
    • RAM: 1 GB
    • Hard Drive: 140 MB Free
    • Video Memory: 32 MB
    • Sound Card: DirectX Compatible
    • DirectX: 9.0c
    • Keyboard and Mouse

      Screenshots

      How to Install?

      1. Extract the file using Winrar. (Download Winrar)
      2. Open "In Search of Treasure - Pirate Stories" >> "Game" folder.
      3. Then double click on "Pirate_Stories" icon to play the game. Done!

      How to Download?

      If your dont know how to Download this game, just Click Here!

      In Search Of Treasure: Pirate Stories Free Download

      Click Here to Download This Game
      Game Size: 108 MB
      Password: www.apunkagames.net
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      Cloudy with a Chance of Meatballs

      Description

      Cloudy with a Chance of MeatballsTM is the video game based on Columbia Pictures’ and Sony Pictures Animation’s upcoming CG movie. Designed for handheld and home gaming consoles, the game is scheduled for release in conjunction with the September 18, 2009 release of the film.

      The development of Cloudy with a Chance of MeatballsTM video game is the third such collaboration in a successful partnership, with Ubisoft having produced top-selling video games based on Sony Pictures Animation’s $190 million worldwide box office hit, Open Season, and Academy Award® nominee for Best Animated Feature, Surf’s Up.

      Cloudy with a Chance of MeatballsTM videogame offers kids and parents an entertaining experience that they can share together while reliving their favorite moments from the film

      Have you ever fought with food? Then join the most hilarious food fight ever with Cloudy with a Chance of MeatballsTM videogame!

      Features

      PLAY AS FLINT, THE NERDY HERO FROM THE NEW MOUTH-WATERING MOTION PICTURE
      Flint Lockwood is a young inventor who dreams of creating that one big invention that will improve everyones life. When he created the F.L.D.S.M.D.F.R. (Flint Lockwood Diatonic Super Mutating Dynamic Food Replicator), it looked like he finally pulled it off, when food miraculously began to fall from the sky! However, what started as a triumph for the people of his hometown of Swallow Falls soon turned into a mess of gigantic pro-“portions.” Now Flint must utilize every invention and crazy gadget he has made in order to save the world from a food-tastrophe!

      RUN, JUMP, CLIMB, DODGE AND PUZZLE SOLVE YOUR WAY THRU LEVEL AFTER LEVEL OF FOOD MAYHEM
      Explore 20 levels and environments from the movie and beyond, from the Jelly Castle to Ice Cream Falls!

      USE FLINT’S CRAZY GADGETS AND VEHICLES
      Melt, punch, slice and dice, carry, pump and spray giant pieces of food, and battle highly mutated food enemies using Flint’s wacky inventions! Hurl hamburgers, sling spaghetti, and join the biggest food fight ever!

      system requirements:

      Pentium 4 2.8 GHz, 2 GB RAM, graphic card 128 MB (GeForce 6600 or better), 3.5 HDD, Windows XP SP3/Vista SP1.
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      Mame32

      Also Known as: Mame32 (Video Games), Mame32 Volume 3 RIP
      Mame32

      Minimum System Requirements

        • OS: Windows 98/ME/2000/XP/7
        • CPU: Pentium III @ 600 MHz Processor
        • RAM: 256 MB
        • Hard Drive: 700 MB Free
        • Video Memory: 32 MB
        • Sound Card: DirectX Compatible
        • DirectX: 8.0
        • Keyboard and Mouse

          Screenshots

          How to Install?

          1. Extract the file using Winrar. (Download Winrar)
          2. Open "MAME 32 Vol=3" >> "Game" folder.
          3. Then double click on "mame32" icon to play the game. Done!

          How to Download?

          If your dont know how to Download this game, just Click Here!

          MAME32 Free Download

          Click Here to Download This Game
          Game Size: 623 MB
          Password: www.apunkagames.net
          Read more »

          Wanted Weapons of Fate

          Description

          Based on Universal Pictures’ action-thriller Wanted, starring James McAvoy, Morgan Freeman and Angelina Jolie, the Wanted video game promises to deliver the same fantastic visual style, in-your-face attitude and edge-of-your-seat action as the blockbuster motion picture.

          The Wanted video game continues the story of hero Wesley Gibson, picking up the action where the film leaves off and creating an entirely new chapter exploring both Wesley’s journey to becoming an unmatched uberassassin and the epic fiction of “The Fraternity.”

          Featuring intense third-person action, the Wanted video game will take combat to the next level with iconic moves—such as “Curving Bullets” and “Assassin Time”—drawn directly from the film, as well as an innovative, multi-layered cover mechanic.

          The Wanted video game is being created by renowned game developer GRIN, best known for its work on the Tom Clancy: Ghost Recon Advanced Warfighter series and the upcoming Bionic Commando.

          Features

          • Intense Third Person Action: The development team at GRIN is best known for its action-oriented gameplay and the Wanted video game is no exception; the game will feature advanced shooting, fighting and assassin “finish” mechanics as well as acrobatic and stealth moves that will blow gamers’ minds
          • Iconic film Moves: Fans of the blockbuster film will immediately recognize the logic-defying combat styles and moves from the motion picture -- such as “Curving Bullets” and “Assassin Time” – and will be able to execute those moves themselves as they take on the role of Wesley
          • Advanced Cover Gameplay: The Wanted video game will incorporate an advanced cover mechanic that will allow players to use the environment and other items to protect themselves as they engage enemies; the cover mechanic’s multi-faceted design changes the way “cover” gameplay is executed
          • Extending Film Storyline: The storyline of the Wanted video game picks up where the movie leaves off, providing fans with another chapter to explore both Wesley’s journey to become an uberassassin as well as the epic fiction surrounding “The Fraternity”
          • Experienced Movie-Game Team: The Wanted video game re-teams the film studio with executive game producer Pete Wanat, who has previously collaborated with UPDPG on critically acclaimed movie-based games The Thing, The Chronicles of Riddick: Escape from Butcher Bay, and Scarface: The World is Yours

          SYSTEM REQUIREMENTS:

          • Operating System: Windows® XP SP2 / Windows Vista®
          • Processor: Dual-core processor (Intel® Core 2 Duo E6540/AMD® equivalent or higher)
          • Memory: 1 GB RAM
          • Hard Disk Space: 5 GB Available HDD Space
          • Video Card: DX9.0c Compatible graphics card with Shader Model 3.0 support(NVIDIA® GeForce® 8 series/AMD® equivalent or higher)
          • Sound Card: 16-bit Sound Card
          • Control Support: Microsoft® X360 USB game pad preferred
          • DirectX® Version: DX9 compliant sound card
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          All Aspect Warfare



          Description

          All Aspect Warfare chronicles the adventures, mishaps and all around tomfoolery of an “elite” team of combat marines who crash landed on the enemy planet they were sent to completely destroy. Stranded and left for dead on a planet with a deployed thermo-nuclear weapon ticking somewhere, their only chance of escape lies deep within hostile territory. With no way of locating the weapon, theirs is a race against time to get off the planet before detonation.

          Set on a remote four hundred square mile stretch of a near desolate planet, the game features fast and furious action in first or third person perspective, vehicular and aerial combat with a vast array of player controlled air, ground and naval assets. With six playable classes, over twenty first person weapons of mass destruction, thirty player controlled units and breathtaking vistas, this open world game is best in class.

          Instant action missions for quick engagements, an involving multi-branching campaign storyline that never plays the same way twice and various multiplayer modes, the game offers something for every action gamer. Whether you are a first or third person gamer or a flight combat jock, the game has something for you to excel at and enjoy with your friends.

          Powered by an all new Shader Model 3.0 based game and graphics engines featuring dynamic climate and weather systems, time of day simulation, atmospheric light scattering, High Dynamic Range lighting, topological variations, an advanced terrain engine with high definition rendering at any altitude, (not just high altitude like those other guys) advanced AI, high end flight dynamics and avionics systems, a fluid character animation engine and a host of other advanced technologies including terrain vegetation generated using the award winning SpeedTreeRT suite, All Aspect Warfare represents total immersion in a breathtaking world.

          Hardware Requirements

          • Windows XP SP3 or Vista SP1
          • Intel Core 2 Duo E6600 or AMD Athlon X2 2.4GHz
          • Intel Core 2 Duo or better recommended
          • AMD Phenom X3 2.1 GHz or better recommended
          • 2GB system RAM
          • 256MB graphics card. 512MB or higher recommended
          • Shader Model 3.0 required
          • nVidia GeForce 7900
          • GeForce 8600 or better recommended
          • ATI Radeon X1300 or better
          • Radeon HD 3850 or better recommended
          • DirectX 9.0c compatible sound card
          • Multiplayer requires LAN or broadband connection
          Read more »

          Wednesday 15 April 2015

          Shellshock 2 Blood Trails Download Free Offline PC Game Full



          Genre : Horror, FPS
          Platform : PC
          Language : English
          Size : 4.26 GB


          Minimum System Requirements

          OS: Windows XP/Vista
          Processor: Pentium 4 3 GHz or Athlon XP equivalent
          RAM: 1 Gb for XP, 2 GB for VISTA
          Video Memory: 256 MB
          Video Card: DirectX 9c (pixel and vertex shader 3.0) compliant graphics card
          Sound Card: DirectX Compatible
          DirectX: 9.0c
          Hard Drive: 6.5 Gb free

          Recommended System Requirements

          OS: Windows XP/Vista
          Processor: Intel Core 2 Duo 2.0 Ghz / AMD X2 3600+
          RAM: 2 Gb
          Video Memory: 512 MB
          Video Card: nVidia - GeForce 7600+, ATI - Radeon X1800+
          Sound Card: DirectX Compatible
          DirectX: 9.0c
          Hard Drive: 6.5 Gb free


          Click On Below Link To Download

          Shellshock 2: Blood Trails Full Version PC Game Free Download



          Screenshots









          Read more »

          Call of Juarez Gunslinger Download Free Offline PC Game Full



          Genre : Action, Shooting
          Platform : PC
          Language : English
          Size : 2.06 GB



          Minimum System Requirements

          OS: Windows XP(SP3)/Vista(SP2)/7
          Processor: 2 GHz Intel Core2 Duo or 2 GHz AMD Athlon 64 X2
          RAM: 2 Gb
          Video Memory: 512 MB
          Video Card: NVIDIA GeForce 8800 GT or ATI Radeon HD 5570
          Sound Card: DirectX Compatible
          DirectX: 9.0c
          Hard Drive: 8 Gb free

          Recommended System Requirements

          OS: Windows XP(SP3)/Vista(SP2)/7
          Processor: 3 GHz Intel Core 2 Duo or 3 GHz AMD Athlon 64 X2
          RAM: 4 Gb
          Video Memory: 1 Gb
          Video Card: NVIDIA GeForce GTX 550 Ti or ATI Radeon HD 5770
          Sound Card: DirectX Compatible
          DirectX: 9.0c
          Hard Drive: 8 Gb free



          Click On Below Link To Download

          Call of Juarez: Gunslinger Full Version PC Game Free Download



          Screenshots









          Read more »

          Tuesday 7 April 2015

          Game 32 Neuromancer For the Good of the Country

          Tricky Journal Entry 6: "Nothing much happened today. In fact, Im a bit depressed. I even tried using the Psychologist service I heard about, but it really wasnt very helpful. I then thought Id cheer myself up by doing a good deed for the community. You know, some volunteer work down at Hitachi Biotech. The crazy woman took my bloody lungs, and only gave me $3000 in return! Finally, as if all of that wasnt bad enough, I bought a bargaining skill chip from Julius that seems faulty. Everything is still out of my price range, not to mention that I wasted $1000 on the chip. Sigh...at least things cant get any worse. Can they?!"

           
          So now that I have Comlink 3.0, I assume I can erase 1.0 and 2.0. Theyre taking up valuable RAM.

          A couple of readers have suggested that Neuromancer would at some stage just “click”, and things would start to make a bit more sense. As despondent as my intro sounded, I’m happy to announce that I’ve reached that stage of the game! My wife is currently away, meaning I’ve actually had an opportunity to really get my teeth into it (after putting my daughter to bed of course). Last night I played Neuromancer for two and a half hours straight, and made some really solid progress! It does mean that I’m now well behind on posting, particularly when I note that each post has so far only been covering about 30 minutes of play, but it was something I felt I needed to do if I was going to get my head around all the information I’ve collected, and also  to start enjoying the game more. There’s every chance that I’ll be writing up to three posts (possibly more) before I get to play again, but the enthusiasm I’ve gained should help me get them out pretty quickly. My last post ended with me scouring through the Panther Moderns base with my newly downloaded Comlink 3.0. That wasn’t the only base I’d not been able to access with 2.0, so I’ll start this one with my attempts to access the rest.

           
          The Bank of Zurich really needs to learn about backwards compatibility!
           
          The first link code I tried was BOZOBANK, which was the code Akiko the masseuse had given me for the Bank of Zurich. I still wasn’t able to access it, so I tried PSYCHO, the link code for the Psychologist service I’d read an ad for on the Cheap Hotel base. This time my attempt was successful, and running my Scout 1.0 software on the welcome screen told me that there were three levels to the base. The welcome screen told me I would have to log in using my personal password if I wanted to “initiate my own mindprobe session”, but handed out a password (“NEW MO”) for first time visitors. Once in I was given my personal password (BABYLON) and I was informed that I could think of the psychologist service as “Sigmund” (presumably after Sigmund Freud), if that made me feel more comfortable. While I couldn’t be analysed while logged in as a visitor, I could read some sample sessions. I have no idea whether any of the samples have any relevance to the rest of the game, so I’m not sure how much space I should take up describing them. It seems to me that the first two samples are fluff, while the third one may have some relevance, so I’ll summarise the first two and expand on the last.

           
          Psychoanalysis between a patient and a computer. Scary!

          Molly Sample: Someone called Molly is constantly stressed that Yakuza assassins are after her and her boy Johnny after the two of them took one of the assassins out that was trying to retrieve data stored in Johnny’s head for the purpose of bribery. Sigmund’s diagnosis after four visits from Molly was that “the strain of your illegal activities is distorting your view of reality by directing your psychic energies into unhealthy channels, such as paranoia.” Corto Sample: Some crazy guy call Colonel Corto was going on and on about having to testify and “tell them all of about Girling and the others”. None of it made much sense and the diagnosis (by a psychologist named Friedrich) was that Corto was most likely on a bad trip and that “the strain of your activities in Screaming Fist is distorting your view of reality”. I’d heard of Screaming Fist on the Panther Moderns board, where Polychrome mentioned being able to get Easy Rider 1.0 from their base, but otherwise it meant nothing to me. Snowman Sample: This one was more interesting, with Snowman talking about a scary experience he had in the matrix. Something started tailing him while he was “buzzin the green cubes of the Mitsubishi B of A”. He tried to evade it by using Mimic and Probe, but it kept coming! Snowman barely had time to jack out before the thing nailed him, and was certain it was “controlled by some sorta intelligence”. Alfred’s diagnosis was that Snowman should “retire from cyberspace and get a real job”, since “things like that just can’t happen in cyberspace”.

           
          "Pay me more often and Ill regurgitate the same vague diagnosis endlessly"

          I didn’t take much from any of that, apart from the fact something weird was going on in cyberspace (which I was already well aware of). On a positive note though, while I was going through my screenshots looking for the Screaming Fist reference, I stumbled across one of the ads I’d received on the bulletin board way back in my first session. I’d mistakenly assumed the Armitage message was nothing more than an advertisement, and now I was wondering about another one. It had read “Need some quick cash? Come and see us at Hitachi Biotech in the high-tech zone of Chiba City. We need volunteers for a simple experiment that won’t require much of your time.” Id since learnt that the high-tech zone is beyond the blocked off section where a machine was asking me who I worked for, it suddenly dawned on me that the answer to the question might very well be Hitachi Biotech. I quickly made my way back to the barricade and checked out my dialogue options. One of them was “I’m a volunteer for Hitachi Biotech”! I tried saying it, and the machine responded with “You are cleared for limited access. Please proceed directly North to Hitachi Biotech. Be aware that you will not be allowed admittance to any other buildings in this zone.” I was then able to pass the barrier.

           
          I cant understand why I didnt see this option the first time I arrived here. Perhaps I never checked my dialogue options?

          I then found myself on a screen with five company entrances. I couldn’t see what company one of them was for since it was at the base of the screen, but the other four were Fuji, Hitachi Biotech, Hosaka and what looked like Husabori. I tried entering all of them, but just as the machine had said, the only one I could get into was Hitachi Biotech. Inside was a woman in a lab coat, who asked me if I was a “volunteer for the lung experiment”. That didn’t sound promising, but my dialogue options left me with little choice apart from saying yes.  “Great! We’re currently paying our volunteers $3000 apiece. Wait here and I’ll be back in a few minutes.” I then had the opportunity to walk around the room for a while by myself, yet despite feeling like I was supposed to do something, simply couldn’t. The interface is so limited that there’s no way I could open, pick up or even look at anything. I couldn’t leave either, so I simply had to wait until the woman came back. Perhaps I could use a particular chip while in the room (none of the ones I had seemed likely), but I couldn’t think of what I might achieve. On her return the woman informed me that I would likely feel no pain during the experiment, but that “it’ll hurt like hell” afterwards. She then took my lungs, thanked me, and sent me on my way!

           
          Yes, in the same way Freddy Krueger likes to have fun!

          Once outside, I noticed that my constitution had dropped from 2000 to 1850, but I was $3000 richer! A trip to the Body Shop a bit later on would reveal that I would have got $3000 from the guy there for my lungs too, so there must some other reason to do the experiment. Feeling like a really should restore, I decided to try my luck telling the machine that I worked for some of the other companies beyond the barrier. Saying “I work for fuji” resulted in the machine telling me that I wasn’t a listed employee, and once I tried Hosaka it summoned the authorities and I found myself back in court. I restored back to before the horrific experiment and re-entered the Psychologist base. This time I entered my own personal password, which gave me level 2 access to the base. Now I had the opportunity to start my own mindprobe session, and I was informed that the “fee will be based on the severity of your problem”. I was then faced with “Enter your thoughts”, and a blank screen just waiting for me to type something. This took me by surprise, and I had no idea what to type. I also had serious doubts that the game was going to have the intelligence to decipher anything that I might input. I entered my thoughts regardless...

           
          I can add Zenic Reverie to the list now

          As you might expect, the diagnosis was fairly vague, telling me that I seem to be concerned with my well-being, that my illegal activities seem to be the source of my stress, and that I should relax and take a vacation. Maybe I’ll find a use for the service later in the game, but for now I decided to move on. I looked over my notes and found one reminding myself to ask Julius Deane about Cryptology and skill chips, since Modern Miles had told the Modern Panthers board that they should. This trip proved profitable, since asking about Cryptology revealed that Julius had an upgrade to version 2 available for sale, and asking about skill chips revealed that he had no less than four available to check out. I hadn’t yet found a use for my Cryptology skill, let alone needed an upgrade, so I hung onto the $2500 he was asking for, at least for now. The four skill chips he had for sale were Bargaining, Psychoanalysis, Phenomenology and Philosophy, with each of them costing $1000. Only one of those skills was listed in the manual, with Bargaining described as: “Used before purchasing things in the Real World, this skill can bring the price down. Most people already know this trick or they have a Bargaining skill chip of their own, so it won’t always work.”

           
          Phenomenology? I really hope I dont need to deal with the philosophical study of subjective experience and consciousness in this game!

          Since I’d restored to a save game fairly early on, I had plenty of cash on me, so I thought I’d buy all the chips and see if I could figure out what they did. After implanting them all, I set off to visit one of the computer stores to try out the Bargaining skill. I had screenshots of the original prices, so I was hoping to see a significant difference to justify the $1000 purchase price of the chip. Something interesting happened on the way! I’d walked through a particular screen containing a sign for Chin’s Pawn Shop and a lamppost a few times already, but this time there was a woman there, in a revealing red dress. Her profession was made immediately apparent when she said “Hey, sailor. New in town?” I had a few different dialogue options available to me, including “I’m not a sailor. Do I look like one?”, “Buzz off, sister. Zone’s a close personal friend of mine.” and “Drop dead.” All of these resulted in her telling me to go away and then disappearing, but choosing “Yes, I’m new around here. Why?” at least let me continue the conversation. I recalled that Ratz had told me that one of Lonny Zone’s girls was looking for me way back in the first scene of the game. I figured this must be her!

           
          Tricky really has a way with women!

          The woman responded with “You look lost. Something I can do for you?” None of my dialogue options seemed very good to me, being “Got any good software?”. “I doubt it. I’m not lost.” and “I can’t afford your kind of help.” In fact, all of them resulted in her simply going away, usually with a sly remark! However, I was able to ask her about whatever topic I wanted, and also where a particular place is located. Perhaps the hooker is only there to give out information on stuff? Given the connection to Lonny, I asked her whether she knew anything about “Lonny Zone”. She replied with “Lonny was picked up by the feds for tax evasion. He said the wrong thing to the judge and was given the death penalty.” Well that wasn’t what I’d expected! It didn’t look like I was going to find out what my relationship with Lonny was or why “one of his girls” was looking for me. I also asked her about Armitage, since he’d given me $10000 and then never showed up to make me earn it. “I heard they set a trap for him in front of the Matrix Restaurant.” Hmmmm, was I supposed to think that Armitage was just out of the way now, leaving me with the $10K and no consequences? What sort of trap? I asked a bunch of other questions (software, chips, cyberspace etc.), but only got stock answers such as “Yeah, sure. I’ve got a degree in Computer Science and I just work the street for laughs.”

           
          I hope there was a telephone booth there!

          I eventually had the opportunity to test out my new Bargaining chip, but sadly it made absolutely no difference to the pricing I was offered in the computer stores. The Gaijin deck was still $3600 in both stores, meaning I really had to question the value of purchasing the chip off Julius. I also tried using it on Julius himself when purchasing the gas mask, but it still cost $300. I also tried using some of the other chips I’d purchased off Julius, including Philosophy and Psychoanalysis, but couldn’t see that they achieved anything. I’m really hoping that at some point I gain the ability to find out what certain skill chips can be used for, since the manual list is by no means exhaustive. For now, I’ll stick to the plan of purchasing only those chips that are described in the manual and that I can find a good use for. That pretty much rules out all four that I purchased during this session. Well, this post is probably long enough now, yet once again I’ve only covered thirty minutes of game time. As soon as I press Post, I intend to begin writing the next one, and will try to push them through as quickly as I can. I want to play the game again, and I expect you guys will tire of this well before Im done!

           
          If the bargaining chip doesnt let me buy a deck for less, then what good is it?

          Session Time: 0 hours 30 minutes
          Total Time: 4 hours 00 minutes

          Note Regarding Spoilers and Companion Assist Points: Ive written a set of rules regarding spoilers and companion assist points. Please read it here before making any comments that could be considered a spoiler in any way. The short of it is that no points will be given for hints or spoilers given in advance of me requiring one. Please...try not to spoil any part of the game for me...unless I really obviously need the help...or I specifically request assistance. In this instance, Ive not made any requests for assistance. Thanks!
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